Im using the RenderManEnvLightShape1 and referencing a .hdr image ..
the odd thing is that my groundplane get an odd pattern (little
rectangles) I have no idea why?
1. Getting rid of odd border related shadow mapping artifacts, help please
2. Odd Character Studio problem
Hello everyone I've been animating Character studio bipeds since the package came out, but this has me stumped .. I'd be very grateful if anyone knows how to fix it. If I try and place a key on either of the feet to take a step, the foot will snap back to the position it was in before I tried to move it. It will let me rotate around a selected pivot on the foot (so I can rotate the feet a little to shuffle weight around, but only on the spot). Has anyone any ideas? I can place a key normally if I move the IK to 'Body' rather than 'Object', but then I obviously loose the IK I need with the floor. I've tried moving the foot on 'body' IK, and then clicking back to 'object' once the key is set, but the second I click on 'object', it snaps back to the old position. I assume something sent wrong with whoever set up the bip I'm using. I have a male and a female character that came to me with no animation on them, and even with those originals, if I load them up and try to place keys, the male works fine, but the female character does this snapping thing. The problem is that I've done 3000 frames of animation with the female character and saving her bip and loading it onto the male makes him to the same thing! Arggg Anyone got any ideas at all? Oh yea, one more thing, that I don't know if will give any clues or not. The right foot of the female biped is red (rather than the usual green that the reast of the leg still is). I've only ever noticed this with biped once before when a hand turned red for some reason, but it didn't seem to change anything so I ignored it. Does that indicate anything? Hope someone has an idea. Thanks Dee
4. Renderman Studio 1.01 multi core (thread) rendering
hi, anyone can help me with Renderman Studio 1.01 multi core (thread) rendering, I'm using core i7 processor, but renderman pro only use upto 15-19 % of cpu power. I set the threading to 8 in maya Current Render option. but still there is no result for me. what should I do to use all processor power. please help me if you, thank you.