1:
"Sampler info" in renderman??? 2:
(",) Do You Want To Know For Sure You Are Going To Heaven? 3:
(Advertisement) I have a new RenderMan book out :) 4:
(Advertisement) New RenderMan book :) 5:
?Help Anisotropic 6:
?Subsurface Scattering 7:
[3Delight] External call 8:
[3Delight] l_uber 9:
[3Delight] Show Rendertime 10:
[ANN]: C# RIB client library - alpha testing 11:
[ANN]: Light-R 0.30 Released 12:
[Announce] Aqsis 1.0 stable released 13:
[Announce] Muse Alpha Release 14:
[Announce] Shader Artisan Toolkit 15:
[BMRT] Problems using radiosity 16:
[BMRT]Shaders 17:
[HELP] Exception error with Procedural "RunProgram" 18:
[OT?] 3d rendering on Linux 19:
2005 Siggraph RenderMan course 20:
3D file interchange - vertex color 21:
3D HUMAN MODELING AND ANIMATION BOOK - new ! 22:
3D Model Wizard Software? 23:
3Delight 2.1 24:
3Delight 4.0 25:
3Delight displacement cracks/black faces?? 26:
3delight IBL problem 27:
3Delight IBL+raytraced reflections problem 28:
3Delight lighting problem with envlight shader 29:
3Delight on Mac OS X using licserver 30:
3delight refraction not showing 31:
3delight refraction not showing (still not working for me) 32:
3Delight shadow problem with moving camera 33:
3Deligth: variable array lenght arguments 34:
3Dlight 35:
3ds Max v7.0, 3DSMAX v7.x Addons, DeEspona 3D Models Encyclopedia for 36:
3DSMAX 6 NEW FEATURES TRAINING, ALIAS MAYA 5 BEGINNERS GUIDE ANIMATION, - new ! 37:
3DSMAX v6.x Addon, Cebas finalRender Stage, CAT Character Animation Toolkit, DeEspona 3D Models Encyclopedia for 3DSMAX [10 cdS], other 38:
7.7 million lines? 39:
A beginner's questions 40:
a simple question about MtoR 41:
A site I found. 42:
AIR and RunProgram 43:
Alfred retry all errors shell script 44:
Alfred Service Keys? 45:
Alias Maya Unlimited v6.0.1 Linux, Alias Maya Unlimited v6.0.1 Windows, MASTERCLASSES 2004, Rendering, Animating, Gnomon Maya stuff 2004 DVDs, CDs, rip 46:
Aliased shadows in 3Delight when using "distantlight" 47:
Ambient occlusion: ray traced vs depth map comparision 48:
ANN: AIR 2.9 49:
ANN: Light-R 0.25 Update 50:
ANN: 3Delight 2.0 51:
ANN: 3Delight 2.1 52:
ANN: 3Delight 3.0.0 53:
ANN: 3Delight 4.0 54:
ANN: AIR 2.7 and Vshade 0.2 55:
ANN: AIR 2.8 with Subsurface Scattering and Outlining for Toon Rendering 56:
ANN: AIR and BakeAIR 3.0 57:
ANN: Ayam1.8 58:
ANN: Daylon Leveller 2.4 59:
ANN: i-display for 3Delight 60:
ANN: Light-R 0.23, free LightWave to RIB exporter update 61:
ANN: Light-R, free LightWave to RIB exporter is available now 62:
ANN: openRender project launch 63:
ANN: PaxRendus 1.0.1 64:
ANN: Python Computer Graphics Kit v1.1.0 65:
ANN: Python Computer Graphics Kit v1.2.0 66:
ANN: Python Computer Graphics Kit v2.0.0alpha1 67:
ANN: Python Computer Graphics Kit v2.0.0alpha2 68:
ANN: RhinoMan Beta 11 for Rhino3d available 69:
ANN: RhinoMan plugin update available 70:
ANN: ShaderMan 0.7.0.0 71:
ANN: Vtexture DSO home page 72:
ANN: Vtexture2 release 73:
Announce: MentalRIB 0.7 Mental Ray to Renderman converter 74:
another question about MtoR 75:
antialiasing in Imager 76:
Any Debian users? 77:
Any renderman renderers support >24 bits per pixel? 78:
Aqsis 0.9.2 released 79:
Aqsis future direction 80:
Area Light: Space Transforms 81:
Artefacts with Shadowpoint.sl 82:
Attaching material to object Face 83:
AWOL BUSH UNFIT for COMMANDER CHIEF 84:
background colour 85:
background colour in MtoR 86:
baking area (P) 87:
baking in renderman 88:
Baking occlusion into a texture File 89:
baking with renderman 90:
beginner question... 91:
Best Home Base Work 92:
black around unpremultiplied textures 93:
BMRT 94:
BMRT installation 95:
BMRT vs. Pixie 96:
Books for sale 97:
Botanical.3D - collection of 84 ultra-realistic plant models for Lightwave and 3D Studio Max - FLOWERS: Amaryllis Papillio,Amaryllis,Iceland Poppy,Blue Bachelor Button,Blue Iris,Butter Cup,Calla Lily,Candy Lily,Cattleya Orchid,Crocus,Crown Imperial Fritillaria,Cyclamen,Cymbidium Parish Jewel Orchid,Daffodil,Flaming Parrot Tulip,Hyacinth,Ballade Tulip,Mt. George Orchid,Pansy,Peach Rose,Peony,Phalaenopsis Orchid,Poinsettia,Princess Irene Tulip,Purple Pansey,Red Corn Poppies,Red Rose,Shasta Daisy,S 98:
Bspline to NURBS question 99:
BSSRDF Shader 100:
BSSRDF: Re-Parameterization 101:
Building valid subdivision surfaces. 102:
Bump map??? 103:
Bump mapping in RAT 104:
Calculating the Principal Curvatures 105:
Cellnoise question 106:
CfP - CASA2004 / Computer Animation and Social Agents 2004 107:
Cobble shaders or use a DSO? 108:
colormap/color table lookup 109:
Congrats to Dan Maas 110:
deep shadows 111:
DelayedReadArchive question 112:
Derivation of refract 113:
distance( ) 114:
distant light question 115:
Distant light shader with raytraced soft shadow 116:
Does shading still happen before visibility testing? 117:
Drainage texture in SL 118:
edit ribbox and emacs 119:
Environment maps(newbie) 120:
Errors at occluding boundary of an object 121:
Exluna logo is back! 122:
Export from a modeling-tool? 123:
exporting geometry from maya to 3Delight 124:
FA: Tiny Toy Stories VHS - Original Knick Knack! 125:
facevarying RIB verification 126:
Finding point from st coordinates 127:
FORM*Z vs. VIZ-4 128:
frivolous lawsuit designed to harass 129:
Gelato 130:
Get A Free Flat Screen 131:
GET YOUR FREE TRIP 132:
getting new shaders into renderman 133:
Gnomon vs. Studio Arts. Both animation schools in L.A. Opinions? 134:
good 3d render ???? 135:
GPU profiler/monitor 136:
Graphics Designer Wanted ...... 137:
Happy birthday, c.g.r.r.! 138:
Help again 139:
help compiling liquidmaya1.5 on linux 140:
Help with Lafortune - Non-Linear Approximation of Reflectance Functions 141:
help!! shave and a haircut - RunProgram 142:
hospedagem de sites - planos de hospedagem - hospedagem 73748 143:
Houdini and RenderMan 144:
How can I crrect this error ?- error: T16001 145:
How can I use NDC or screen space in Maya. 146:
How do I render shadows from point light via Depth Maps? 147:
how to do expression in MtoR 148:
how to make reflection maps? 149:
how to use lerp 150:
How-to/Tutorial compiling Liquid w/Maya5.0, Linux 151:
How-to/Tutorial on compiling Liquid with Maya 5.0 and Linux 152:
I found this great little site 153:
I render with an abacus ! 154:
IBL(HDRI)illumination on Point Cloud BSSRDF and depth based 155:
ICF file reading/writing 156:
Implementing a Skin BSSRDF .. 157:
indirectdiffuse in 3Delight lightsource shader - problem? 158:
Insert a Second Disply Command Into a Shadow Pass Rib 159:
IT CAREERS 160:
Job available 161:
learning maya 162:
light slim template question 163:
Light-R 0.28 - Monthly Update 164:
Liquid not working with BMRT 165:
LOD question 166:
M$LL$ONA$RE AT AGE 24 $$ MUST SEE 167:
Macro vs. Function 168:
Making a DVD 169:
Maya 5.0.1 - Mental Ray Render menu option has dissapeared 170:
Maya and mayaUV's problem with renderman 171:
Maya questions 172:
mayaman RunProgram and shaveDumpRib 173:
Metallic Text 174:
mi2rib 175:
mip-map dimensions 176:
modelling tool 177:
modified monitor 178:
money!!! 179:
Monte Carlo == Stochastic? 180:
More Gather 181:
MTOR Camera settings 182:
MTOR or LiquidMaya? 183:
mtor polygon problem 184:
mtor question 185:
mtorUltraFur & netrender 186:
multiple rib in one file (RAT) 187:
Muse - New Renderman compliant renderer 188:
Muse Alpha Release 189:
Need Pixar PhotoRealistic Renderman 12 for linux 190:
Need some information about the history of the RI Specification and PRMan 191:
network render 192:
New DSO for Imagine Procedural Textures 193:
NEW FILM RECORDING-KINESCOPE 4K IN MADRID 194:
Non-Linear Approximation of Reflectance Functions by Lafortune et al. 195:
Non-LZW-compressed TIFF images in BMRT 196:
NuPatch vs. SubdivisionMesh for extrusion 197:
nurbs render question 198:
Object disappears when rendered with any shader! 199:
Object ID in renderman 200:
OpenEXR display driver compile error in Cygwin ( under winxp ) or in linux. 201:
openexr display driver. 202:
OpenGL to Renderman (newbie) questions 203:
Order of pixels rendered by BMRT 204:
Os * Cs confusion !! 205:
OT: Bielefeld Academic Search Engine goes Public 206:
OT: Polygon mesh topology 207:
Patch Question 208:
Pixar Announces Upcoming Release of Renderman Pro Server 12 209:
Pixar Renderman Artist Tools 210:
Pixar's equipment list 211:
Pixel Variance - once again 212:
PixelBox Renderman Academy 213:
plastic shader question 214:
Please fill out an anonymous survey for my studies about 3D water animation. 215:
pls help with Stupid RAT tricks 216:
Plug-In API for PRMan? 217:
Poly seams visible with displacement 218:
Post of the Year 2003 219:
Power basis bug in every renderer except RDC? 220:
prman command question 221:
PRMan consultant needed, will pay 222:
prman learner 223:
Problem with 3Delight + MinGW 224:
problem with 3delight in Houidni when try to render shadow 225:
Problem with Procedural "DelayedReadArchive" 226:
Problem with textures on triangle PointsPolygons 227:
Problem with XP Renderman Installations 228:
Problems with anisotropic models and Subdivs 229:
Procedural scratch shader?? 230:
Procedural texture/pattern using renderman shaders 231:
Production Rendering - publication date? 232:
Prove this security package 233:
Quick And EZ Money!!! 234:
rasterorient = 0 metric? 235:
READ 236:
ReadArchive question 237:
Reading a DAT file 238:
Refraction in 3Delight 239:
render curve with renderman in Houdini? 240:
Renderer choice 241:
Renderman - Debian Sarge error 242:
Renderman "Gather" 243:
RenderMan benchmarks 244:
Renderman Compliant 245:
RenderMan FAQ Portuguese Translation is released 246:
renderman for maya 247:
Renderman on MacOS X 248:
renderman OpenEXR Display driver compile in cgwin. 249:
renderman render farm 250:
Renderman Server is out for mac 251:
renderman: 4 Millions Domains data with Category 252:
Rhino to 3dsmax export import? 253:
Rib gen 254:
ribbox expression 255:
Ribbox queries, scene name and render 256:
RIBClient error messages 257:
riclipping and riprojection 258:
RiCurve width profiles 259:
rla? 260:
samples in ambient occlusion 261:
selected rendering??? 262:
shadeop problem 263:
shader showing carvature 264:
shader slipping/swimming 265:
shaveWriteRib problems 266:
Siggraph RenderMan 2004 Paper? 267:
SL matrix question 268:
slim installation question 269:
slim question 270:
Slim shaders to Maya 271:
some insight on magic lights/surfaces? 272:
Stupid Rat Tricks 2004 273:
Subsurface Scattering For Human Skin Using Depth Maps 274:
Texture from Maya?? 275:
texture projection in rat 276:
Thanks! heniser 277:
Threads Shader 278:
Toy Story 2 - Woody's jeans shading algorithm 279:
Toybox Hiring Lighting TDs 280:
Trip to Disney 281:
UML and Rendering Engine 282:
Uniform parameters with polygons 283:
Using a HDRI to emit Light from an AreaLight 284:
Using RxTexture in shadeop crashes prman? 285:
Uvset from Maya to Mtor 286:
Vector Math Help 287:
Volumetric shadowedclouds shader (in Advanced Renderman) 288:
VTexture DSO shadeop 289:
Vtexture Linux Build 290:
Vtexture2 Beta Testing 291:
Wanna Make Some Money? 292:
website hosting 293:
weird prman error message 294:
What is the policy on distributing Renderman Repository shaders for non-profit? 295:
What's the point of RiFrameAspectRatio? 296:
what's wrong? 297:
It's time for Pixar and Brad Bird to put their money where their mouths are... 298:
It's time for Pixar and Brad Bird to put their money where their mouths are... 299:
It's time for Pixar and Brad Bird to put their money wheretheir mouths are... 300:
It's time for Pixar and Brad Bird to put their money wheretheir mouths are...