view full version:
back to formated view
about lineat octree: need info...
OHOH !! Grid Traversal 1 !! OHOH
Sub-sample triangle in 3-d
Need Good References for Image Interpolation!
Digital Terrain Model
Fast color shading algorithm
inverse matrix ...
rectangulizing an area
"None elementary" rotation?
rectangulizing an area. One more remaining problem.
downscaling large 1bit images
LuraWave JPEG2000 images are NOT blurry
Q: computing AABB for cylinder
A geometric transformation problem
distorting an image with a matrix
Parameter transformation and rational Bezier curves
ripple or wave algorithm
how to determine
Need Cohen Sutherland Clipping Algorithm for 3D Clipping
new here, a few questions
gpu gems water
rotating an array....
Reducing noise in average intensity measurement
rectangulizing an area, ratio example,game combat screenshot ! :P :D
Picture file to BitmapBits
Journals & other for conflation?
Chaikin's and Dyn's algorithms
AH Much Better Grid Traversal 2
Algorithm to map texture UV along curvature
CGAL Alpha shape 2D implementation
[ANN] Graphviz for Mac OS X 1.12 (v10) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
code for polygon fill
Perspective Texture Mapping
We need better watershed algorithm
Quaternions/Gimbal Lock (elementary question)
3d wavelet decomposition
Orthogonal polynoms + intersected circle
looking for a SIGGRAPH'85 Course Notes paper
A diferent motion detection question, i think
Combining polygons with common edges
rectangulizing an area. New code
occluder and outdoor environments
Graphic/PS2 Programmer Needed Immediately
Fast Bounding Rectangle Overlap detection
outside of a building
Gradient-based binary features...
DIB instead of PBrush
rectangulizing an area, shitty.
Circle as non-rational Bezier curve ?
LuraWave JPEG2000 images are blurry
CSG algorithms... need information for implementation
Viewing only part of large JPEG image
FreeImage 3.3.0 released
Intersection of a hypersphere and a hyperplane
Circular arc bounding box
Compact rectangles rearrangement
Does anyone have solution?
BSP Help Cubic solving/EigenVector Help!!
How to simplify level contours
Eigenmotion by Eigenvector Initial Condition
One cell <-
a problem about intesection between obb box and line
Reproduce MSN color effect
determine Silhouette edges
[ANN] Graphviz for Mac OS X 1.12 (v12) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
Which UK College had Maya coursework: a Robot walking through a futuristic city?
display an image in a c program
Reconstruction of curves from its curvature
Anti-Aliasing With Bresenham Algorithm
Bone animation problem
Line segment with grid intersection test ? grid boundary, spreading cells across area ;)
rectangulizing an area. BRAINS NEEDED PLZ ?!
What is the Bresenham algorithm
HSV color keying
Attempting to write simple program using WildMagic package
Bezier, Polygon drawing with MMX any ideas?
Graphics programming contests
Need help with Euler Angles
Position tracking systems
getting 8 bit color from a 16 bit color
OBB -Tree Algorithm in Stefan Gottschalk Phd Thesis and his article
closest points on two line segments
Stitching JPEG files together
Bezier's bounding circle ?
Floyd Steinberg Monochrome conversion. BorlandBuilder.
z coodinate in degenerating case
[ANN] Graphviz 1.12 (v7) -- new app icon, services menu, combo box replacement
multi threaded Whoa's
Stratified sampling in 2D
good books ?
Lead/Senior Tools Developer Position Available
Anti-Grain Geometry - 2D Rendering Library
Parametrization and smooth interpolation of surface triangulations
Scene Graph library sourco in ANSI C++
Bezier Matrix calculations
Efficient 2D damage/repair algorithm
Best cubic Bezier to fit 2D helix
Algorithms Notes by Derek O'Connor
Capsule/Axis-aligned bounding box intersection
Grid Traversal Successfull =D
Help offsetting cubic Bezier with another cubic Bezier
rectangulizing an area, ratio example.
obtain epipole from F
Set operations on B-reps
Raster Map XY to Lat/Lon
Questions about: A Fast Voxel Traversal Algorithm
Sliding on ground and collision
"temporal dithering" ?
Many questions about a 3D Viewer
Do You Need Visitors
Help!!! looking for a source code to find the medial axis or skeleton
[ANN] Graphviz for Mac OS X 1.13 (v13) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
2D bitmap Scaling and Rotation
Rotate a point with another point?
rotation of a circle followed by projection = ellipse?
CPU vs GPU (doom3 techniques)
Problems with 3D geometry -> 3Planes and a point:
Quadtree implementation question
sweep line algorithm
Collision detection accuracy
Transformation 2D to 3D
OT: Image stitching
countour map from set of 2d points
exact solution for nearest distance to indented surface?
[ALGO] fast gaussian blur
converting 8 bit image array to 16 bit?
Let's fight against Inforelation.com - spamming service!!!
Getting started: C++ and 3D Graphics for Math
New Ray Tracing News is out
Question about alpha/Z buffer
Min-volume box algo: fully implemented in WildMagic (or not?)
convert a series of points to a spline
rectangulizing an area, 100% correct code ;)
Splitting Planes for BSP trees
the faster algorithm to test if a triangle is inside a quad
intervisibility / viewshed hardware computation
CPU vs GPU
Help in understanding point in triangle test
Vector maps boundaries sensing
LuraWave JPEG2000 images are OK after all (was LuraWave JPEG2000 images are blurry)
points on surface of a sphere.
write as JPEG !!
Code for Nearest Neighbor search using Kd trees
rotation of coordinate systems in 3D space
Looking for an algorithm...
Need help with the perspective/projection transformations.
Where can I find free scanned human skin modles
3D question about FOV, FocalLength and Aperture.
Solid modelling realted algorithm..
triangulation: 3D to 2D projection
Line segment with grid intersection test ?
rectangulizing an area, ratio correct idea
Global Illumination and Solid Angle
Drawing a Bezier Curve with more detail where it needs it, less where it doesn't
Elegent test for point in a box
Point Matching Algorithm
working on a 2D CAD / 3D solid modeller
Finding "similar" images
Finding Bezier spline curves
Minimal rotations to display all the possible orientations of an object?
Low res Model to Hi res Model texture Coordinate Mapping
rectangulizing an area. BRAINS NEEDED PLZ ?! Part 1 Finding best layouts.
uniq elements in linked list
bilinear torsion (deformation)
can we do linear interpolation in range???
Effective 3D engine demos
Help with graphs (similar to mst)
find the nodes in a quadtree inside a region
How to extend point
Myers LCS/SES w/ Hirschberg Linear Space Refinement
Joe O'Rourkes minimum bounding box algorithm
radiosity texture atlas
ALERT ! A Fast Voxel Traversal Algorithm ALERT ! :)
Computing Bezier points
rectangulizing an area. Your idea is bullshit, My idea is better =D
Convert a "thick" Polyline into a Polygon
c code for Moore-Penrose pseudoinverse
Why use quaternions in skeletal animation?
decency in comp.graphics.algorithms
Maya Orientation + Rotation --> Single Rotation ??
floating glowing balls algo?
BITMAPFILEHEADER.bfType = "PI" ???
Roger Tsais camera calibration algorithm
Phos Ray Tracer Update
Finding the points that define a rasterized polygon
need some help with graphs
Computing the translation/rotation of a set of weighted vertices?
Cubic splines to quadratic splines?
A tight-fitting minimum bounding (box/capsule/..) around set of line segments...
How we can find the coordinates of the corner points of the view frustum?
rectangulizing an area, game combat grid 2 screenshot ! =D
coordinates after rotation
SVG Elliptical Arc Algorithm problem
how efficient is OBB tree of 3D model to intersect rays?
Ploy to Spline Algorithm?
OT: Polygon topology
how to find point/edge/face of contact between obbs
load BMP files
How to project 3D nodes .....
Which color models does JPG support? (besides YCbCr and grayscale)
Fill Polygon code ConcaveScan.c Bugs?
automatically determining the similarity of two planar paths
Gaussian blur code
More Quad mapping problem details
glude an edge of a triangulated surface onto another triangulated surface
Mean intensity of area in bitmap?
intesection of 3D objects
Analysis of subdivision schemes
Computing the translation/rotation of a set of weighted vertices?
C/C++ library to convert many tiff file to one multipage tiff file?
Trinaglemesh to voxel representation needed
computing AABB for cylinder
rectangulizing an area, trace
Query to Qhull users.
3D surface triangulation from scattered points
backface cluster culling with cone
New question: help! gray-scale calculation
RMan bspline to NURBS
Image special effects algorithms?
Filtering in the frequency domain
Question regarding auto-calibration
inertia tensor - invertible
Re : effective software
four point gradient
21" CRT monitor for graphics and programming
No, now I know.. :) do last cell last :)
Unwanted translation with weighted transforms
[ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
scaling/rotating in 2D
Flattening a Cone
Collisions segment / moving circle
Principal radii curvature
CPU vs GPU (doom3 verteces and triangles)
Grid around Lineobject
Visual enumeration of Phi/Fib sequence from a binary tree
Inverse matrix calculation problem
(interest=algorithms,trickery): can afford ONE Eberly book: suggestions?
rectangulizing an area. I WAS ON TOO SOMETHING <- BINGO !!!!!!
Clipping planes in spherical coords
Searching for Graph algorithm visualization tool, slightly OT, sorry
numerical errors in opegl like 3d pipeline
[newbie] simplified orbital equations
Minimum data to describe different shapes
Component angles between 2 vectors
Surface meshing Enquiry
intersection of triangles with gridded-axes
NURBS knot vectors question...
Normalizing gaussian derivatives
large model data structure
a few stats
32bit to 8bit image conversion
Scholarships for PhD Program at Konstanz University
Question regarding Harley and Zisserman's Book
triangle geometry problem
Color balance in YUV/YCbCr domain
Looking for Investors/Buyes/Partners