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Query on distance between 2D line segments
unwrapping a sphere
Gnu Scientific Library
a simple (hopefully) quaternion question
implementing a quadtree.
Algorithms for CSG
Drawing program for producing paper figures?
adaptive histogram equalization
CFP: special issue on CGAL - the Computational Geometry Algorithms Library
Circle pass through 3points in xyz
Antsoft Best domain software
Scanning Lines to remove them
Image enhancement: contrast
3D engine questions
BMP-Threshold-8bit-->2 bit-problem-image writing
Geometric packing algorithm/code help needed
Collision detection for deformable objects (Surgical simulation)
liquids and flow motion
Convert IGES "NURB" curve into polyline??
Problem - a broken line "corridor"
3d texture generation/finding
Closest point on 2D triangle from 2D point
Adjusting images for LCD display?
"Many Digits" Friendly Competition 2005
find close points in a point cloud
local coordinate systems to one global
about graph-algos, everyone here says "go to comp.theory!". BUT:
'Extra' Simultaneous Equaltions in the Thin-Plate Spline problem
slope on triangle mesh
3D object slicer
opengl question (translation/rot/scaling framework in c++)
Smoother camera speed transitions
Mapping points between two surfaces
Constraining cloth to character
how to search the topology of a mesh
Question about joint rotational limits.
2D to 3D coordinate conversion
Projective transform (homography?) algorithm needed
Rapid Stable Fluid Dynamics Kass and Miller
exponential map in optimisation based IK
Dobkin-Kirkpatrick Hierarchical Representation creation problem
Gnu Scientific Library Please Post any of the workspaces or dsp, dsw files
How make even-odd polygon from none-zero one
2x2 smoothing algorithm.
Errata list for: Sedgedwick, algorithms in c++, ed. 1992
phong shading, should I interpolate direction to light as well?
Postdoc position in shape indexing
Metaball with semi solid body for animation.
Search for papers
diffusion of particles
Can I get the very same STL file if it is converted to VRML file and then converted to STL file again?
anyone? algos for calculating good contact info for solids
data structure for FAST nearest neighbor search in 3D
Gray scale and motion detection, why?
R-trees, R+-trees and R*-trees
Point on Line Segment in 2D. Which code is faster ? Can you improve it ?
test for neighbour coordinate, cell neighbour algorithm
Efficient data structure for representing 2d grid
Package unit calculation problem
fast edge list building
Vectorial non-zero fill filter
Determining the type of the graph
Three point determinant simplification
The easiest way to get free cash!
Source/Algorithm for square root with rational numbers/fractions ?
Phong and Lewis shaders
Point in Polygon 3D
"PICASA-SWAP" ON GOOGLE!
Map rectangular image to 4-sided polygon
fix surface normals
'Extra' Simultaneous Equaltions in the Thin-Plate Spline problem
looking for an article: image warp around 4 points?
Benefits of quad processing in pixel shader
Euclidean geometry -- isometries or similarities?
code for geodesic shortest path on a mesh
Pattern matching and its applications
Trapezoids, Bezier Curves, Incremental Antialising (prefiltering)
Efficient algorithms for multidimensional points
Finding crossing of Bezie curves
Are the points considered part of the line segment or not ?
algo to check equality of images under rotation
How do I smoothly warp an image width based on control points?
Drawing A Line with Bresenhams
color space division
Detail: problem with FitCurves.c code from Graphics Gems by Philip J. Schneider
2D Delaunay Triangulation Query
test to confirm vanishing points are orthogonal
combining of triangular meshes
need SW algorithm for depth sort problem
How to convert RGB values to CMYK values
AfterEffects Temporal Curve
Projecting segment with normals
Monochrome draw scaled bitmap source
Vertex skinning algorithms
GPC Polygon Clipper
Uniform sampling of a sphere
Bresenham type algorithm for ellipses not aligned with axes
Maya IFF images
Registering 3D to 2D coordinates
Determining which polygon is one point inside
constructing an N dimensional grid/mesh.
JPEG decoding with only 1 quantization table??
Bezier Bounding Box
FFT pseudo code or C++.Net?
Packing and Unpacking
XYZ Color Multiplication
question about new algorithm for boolean operations on polygons.
Quantization the bottleneck?
CFP: IEEE In co-operated International Conference on Computational Intelligence for Modelling, Control and Automation
AE & AW Algorithms
a question about paper submission
Question - Boxfilter
Detail: problem with FitCurves.c code from Graphics Gems byPhilip J. Schneider
Windows's Polygon routine causing some kind of access violation
Utility to UN_Corrupt the Corrupted Picture File. Please help !
Generate iso contours from blurred polygons
Quaternions to Euler
Cubic interpolation for animation
Cross Correlation: Can someone point me in the right direction?
Retexturing cube inner textures from user-drawn input
Implementing map/subdivision overlay
convert obj 3d format to matlab mat file?
DCEL and overlay
finding a word
Generating smoothing groups
building a global edge list from a mesh
Help with algorithm
Converting a curve to arcs
Companion question to polygon winding rule
cubemap -> spheremap
What do the status numbers returned by djpeg mean?
[ANN]: ActiveSolid 1.6 adds powerful polygon offset and auto roof/wall/house creation tools
Wavelet Encoder Lib
Sliding collision question
Building polygons from user-drawn lines?
How to compute the number of adjacent edges for each vertex in a polyhedral mesh without creating the edges
optical flow estmation algorithm
Graphic Data structures for object Grapics
3D shapes as 2D outlines
Divisibility testing by digit summing
slot machine feedback
Joining 2d points
Need octree helper
OBB point of intersection (wrt. Eberly's 3D Game Engine Design)
perspective projection matrix and planes
Spatial hierarchical set clustering
Utility to identify picture files ? Please help !!
frustum-circle or frustum-quad intersection
GNU Triangulated surface library
Find octahedra in a regular lattice
software rasterizer for 3d pool/billiard balls
Error Metric Between Two Meshes Made of Different Amount of Vertices
[announce]: Amanith 0.1.1 released.
Inverse Kinematic as Non-linear optimisation problem
AN: GuruGram #56
Point distance from Bezier - variation on the problem
Polygon filling? Winding rule?
Normal of a point inside a triangle.
Sepia again, will pay
Moving Robot Hunt
Dave Eberly not yet fired from MKP
Volume of Intersection of sphere and tetrahedra?
Simple question about BRDFs implementation
New design site
Quadtree: splitting an n-dim square into 2^n equal cells.
Calculating points on a conic section??
Confusion about CSO / NFP
Errata of a book from Gino van den Bergen ?
Rectangular to Map Lat/Longitude Conversion
volumetric deformation due to interior forces
area of common part of 2 polygons in 2D
Ray tracing implementation question
Simulation of Dispersion by Raytracing
AN: GuruGram #55 ...
How can i compute PVS calculation (or use an alternative)?
AN: Bullet continuous collision detection and physics library
scanline converting with ET and AET and zbuffer
What is a good scanning program?
Question on concave to convexs converting alorithm
Grouping adjacent black pixels into areas.
Stupid question about wavelets
CornerPin (was Map rectangular image to 4-sided polygon)
Edge Swap Algorithm
Normalised Cross Correlation and FFT in Pixel Shader.
3D Frustum Clipping
comp. geo. exercise
Intersecting curved patched
The comp.graphics.algorithms FAQ wiki is now online
Realtime image processing with Cg ?
"Wavelet Noise" and the Fourier Slice Theorem
Software release for smoothing point clouds, and normal and feature estimations
I/O and rendering
minimum enclosing circle - variation
Hidden Line Removal
surface curvature AND mesh sizing
Smudge how to?
Updated Web pages
VerificationProgram0.09 for PointOnLineSegmentIn2D =D
Subdivision surfaces without recursion
2D to 3D coordinate conversion and Euclidean distance measure.
Numerisk integration af bev鎔else, men kun f鴕ste led
Best QuadTree for VLSI layout?
q: point quadtree speed
constructing a "corner-pin" matrix
"CREATOR: gd-jpeg v1.0 (using IJG JPEG v62), quality = 90"
2D Iterative Convex Hull
3D image stitch problem
image 3D transformation
2D circle-triangle intersection test
[announce] GPC Polygon Clipper
polygon normals and spherical co-ordinate systems
Sampling / interpolating HDR images
Lighting / Normal problem in 1-sheet hyperboloid
how to search mesh topology
MediaUtil 1.0 Released
a obfuscation about trackball implementation for a long time, who can help me???
how to use wm3 lib
Philip J Schneider's FitCurve.c from Graphics Gems
probably simple: bsp issues
rotate (1,0,0) to (x,y,z)
Graph Plotting and Data Reduction
Solid modelling algorithms ...
how autocad or similar cads do panning?
CFP: IEEE in cooperated International Conference on Intelligent Agents, Web Technologiesand Internet Commerce
help with triangle coding
color gradient reverse engineering
Free C++ 3D Mesh Library
alpha rendering equation for more than two buffers
Sphere viewable surface
surface preserving algorithm
A GREAT way to get FREE cash !!
Detail: problem with FitCurves.c code from Graphics GemsbyPhilip J. Schneider
[announce] Amanith v0.1 framework released
Tesselation of text
Projection of a 3D polyline
Graph layout algorithm/pointers
representing curved lines
Quadtrees and convex polytopes.
[ANN]: ActiveSolid 1.6 adds polygon offset, auto house/roof/wall creation tools