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bezier/B-splines with endpoint conditions
Sort of BSP question
Convex hull in 3D by Ken Clarkson
A partitioning problem
Geodesics / Shortest paths on a differentiable topological atlas
Drawing discontinuities doubt
library from scratch using c/c++ sdl as base for putpixel and keyboard only
approximation of arbitrary bezier curves
Interpolation on images
Area of interception - triangle with circle
Render a array of float as a bitmap
Calculating 3D coplanar orientation
PC100 128mb laptop memory
(THIS IS SO REAL PEOPLE) IM ASKING FOR DONATIONS FOR HEART SURGERY
A-Star Path Finding on Complex Meshes
Stochastic Positioning of A Point in A 3D Gaussian Distribution
Translucent material. how the dipole technique works ?
Delauney triangulations and surface smoothness
Mixing in HSL
Differentiation of Line Integral
Object separation under perspective projection
shallow water with classical ray tracing
Fusing real video streams together to create a course
CFP: APPLIED COMPUTING 2007 - Submission Deadline extended
Is it a know problem this problem? (an extension of Nearest-Neighbor Problem)
Satan and the evil
searching for local maxima
spatial partitioning - Adaptive Binary Trees
Ray Line-Segment intersection in 2D
Coordinate system transformations
expanding the global color table of a gif
How to obtain the right 256 color pallette for the blend of two colors...?
how to call PaintIcon method of Icon
Differentiable Sufrace Function
B閦ier / de Casteljau / Subdivisi on
The best way to interpolate between three points
Help with C++ program converting PBM (p4) to PPM (p5)
Ray Tracing News v. 19 no. 1 is out
ray tracing epsilon,
nearest point to triangle,
Fast, precision driven, cubic to quadratic piecewise degree reduction algos (2)
24 RGB bit scaling
precision and recall
What are these characters?
Python wrapper for C++ core
Converting multiple polylines into a polygon
Saving BMP files?
random vector on a sphere
Face Camera Angle
Determining a circumellipse from three points and a circumcircle projection
Greg Ward Larson's isotropic/anisotropic Gaussian Model
Self-avoiding zigzag paths - programming contest
Wavelets and finite signals
Hollywood Sound Production
Documentation of "trivial" graphical routines
Special case of polygon simplification
Trying to create a cube
Fast maximum curvature calculation for a 3d bezier curve
FS: PC100 128mb laptop memory
Storing a 3D scene...
ray tracing and texture filtering
Qhull: Qdelaunay cutoff value definition
Transforming circular arc to elliptical arc
nearest point on box,
OT: Joke: Arthur
Storing a 3D scene -
Can you check this for accuracy please?
Calculating a perpendicular vector
trace curved rays
Determining a "best fit" set of colors from a larger set of colors
Finding Larger Blob in a Binary Image
Tracking and comparing rotations: quaternions, axis-angle, matrices?
Finding Translation in Document binary images
An unusual scattered data interpolation problem
Vertex Face Structure
mode jigsaw puzzle curve
Phong Shading problem with ambient part
left handed systems
higher (>1) order Voronoi diagram
100 Years of E=mc2
Geometry encryption / protection
How to optimize the tetrahedron meshes?
cube texture seams,
about BufferedImage properties
Computational Geometry: Comparing books
High dimensional vector problem
Spatial derivatives on a Deformation field function
Binary Blob Selection
Algorithm to find nearest colour
realilistic smoothing on meshes without complex computations?
Stripe Edge Detection: row-by-row detection of light-to-dark transitions
Looking for some tutorial
CFP: IADIS INTERNATIONAL CONFERENCE APPLIED COMPUTING 2007
ATTACK DOGS in RETREAT 911 FORGERY bigger than the PROTOCOLS of the learned elders of Zion
Binary Image Contour
Image comparison tool
Deconvoluted Image of Supernova 1987A
High quality 2D rotating of an image by a given angle
100 Years of E=mc2 : A critic is Nameless, Placeless, Identityless ?
Point in Polygon testing including boundaries
Circles Riemannian Manifolds
2d B-Spline - Ray Intersection
Help with permiutations within Fibonacci binary tree
Chazelle linear time algorithm for constructing intersection of convex polyhedra
super^n helicies: how?
Is =?UTF-8?B?RWluc3RlaW7igJlzIEU9bWMyLCBDT05DRVBUVUFMTFkgYXBw?= =?UTF-8?B?bGljYWJsZSBmb3IgZW5lcmd5IGVtaXR0ZWQgQ2hlbWljYWwgUmVhY3Rpb25zLg==?=
Julia set connectedness
Combining image maps for objects with holes
LineStrip & Culling
Support of Sinc function
Googie curve generator puzzler...
facial expression survey request
Fast interpolation to neighboring points
OpenNURBS and surface fitting
Add Perspective to an Image
specular reflection (ray tracing)
A Scanner Darkly
Image Registration - Can anyone point me towards.....
What is/causes texture crawling ?
quadratic bezier curves
Convolution of Bezier curves
Best values for image transform
transformation in 2D and 3D - newbie
ROAM and parallelism
Surface resolution based on surface curvature
I love spam!
How to compensate for accelerometer tilt?
ray tracing smoke/clouds
Looking for "Offsets of Two Dimensional Profiles"
Determining segment of cubic bezier
getting a shader to work
Perspective Projection Transformations
Hierarchical Run Length Encoding
transforming objects and ray tracing,
3D point location problem
figuring out display parameters
Question about modeling programs
Mouse movement simulation
optimal way in graph?
Bounding Sphere and Collision Detection in ATI SDK
questions on perlin noise,
generating complex color patterns
Question about specular and diffuse reflection rendering
how do graphics libraries normally figure out how to display with the correct aspect ratio?
3D and image processing OpenGL source code
B閦ier / de Casteljau / Subdivision
interpolating with barycentric coordinates
Writing cgafaq articles
Rotating a little image
Cxx Smooth interpolating function that passes through the points?
locating equidistant points along a line defined by coordinates
Library to remove hidden meshes?
Decoding progressive JPEG with low memory consumption
Procedural wood (texture)
Printing bitmap on HP printer
how to know the properties of the BufferedImage
Efficient Calculation of a Point Inside/Outside of A Mesh & Intersection Location
Vertices from halfspace equations of a convex polytope.
Colour algorithms - how light affects an object
c++ graphic algorithm
GJK Implementation from SOLID
Removal material algorithm
Inverse Surface Function and Intersection
Why the results of debug and release version is different.
Calculating TIFF resolution
Sheer lies, cheating by Dr Alexander Inpain , who introduced as Scientist and Administrator at CERN ( European Organization for Nuclear Research ) in various post . But it proved all fraud. He was disusing about my work Einstein Sep 1905 paper and my book
Edge detection, storage and further comparision
2D graphics with C++ (graphics newbie)
CGAFaq image upload
Metz filter algorithm
Efficient way of finding K nearest neighbors for EACH point in a 2D plane
mozart's depth map
[ANN]: ActiveSolid 2.0
calculation speed of the ball
Number of vertices in grids generated by regular tetrahedron bisection?
Calculating isogonal conjugates
Mind control weapons and Directed Energy weapons
Reflection vector to light probe coordinate
2D Line crossing Non-Convex Polyhedron
Triangle mesh question?
Problem with zooming
low degree bspline approximation
Plane sweep and triangles
determining if changing a point will split an area in 2
cubic interpolation to get a representation of a complex contur
Choice between channels
HELP:2D multiply-connected planar polygon offsetting problem
ray tracing and shadows and refraction
Polygon of a Mesh projection
outline polygon of overlapping triangles
Point of reflection on sphere
euler angles ,- vertical flight
New forum dedicated to raytracing
.STL File Slicer question!
partial derivatives of sphere
Evaluating an object recognition algorithm
New interpolation problem :)
what is alternating digital tree?
[ANN] AmanithVG second technology preview released (OpenVG over OpenGL and OpenGL|ES)
16 bit rgb data to 32 bit rgb data
how to blend 2 textures associated with 2 meshes?
algorithm for the calculation of the distance
Partitioning recitilinear polygon into rectangles.
Image reconstruction and pbrt
Intersection test of elliptical cylinder
Shear Affine Transformation
Sphere with equally sized triangles (geodesic sphere?)
Calculate RGB intensity value for centre of triangle
Calculating Curvatures of a Mesh
3d models with low poly count
Numerical example of calculation Nper.
911 FORGERY bigger than the PROTOCOLS of the learned elders of Zion
Normal vectors at a singular point on a parametric surface
Levenberg-Marquardt for circle fitting
bicubic - enlarge image
Triangulation of a 3D surface
efficient algorithm for minimal distance pair match
soft shadows question,
Monotonic cubic interpolation 3d
Intersection of Ray and Heightfield.
Collision detection idea
Modelling a distribution
NURBS DegreeElevateCurve() function problem
Smallest 4-sided polygon surrounding convex hull ( smallest convex quadrilateral)
[beginner] quadratic bezier curves
Partitioning recitilinear polygon into rectangles. - solutions.JPG (0/1)
Why we do not see the "grain" filter anywhere else
Standard Deviation & Frequency in Gabor filter
problem with spline function of order 3
Release of continuous collision detection library
Polygon on sphere and lat-long mapping rectangle
approximating rational curves
clipping and viewport mapping problem
Position (x,y) of a Mirrored Point
distance between point and a triangle
Best way to get immediate mouse feedback in interpolated display
Where i could find Bicubic Resampling Algorithm ?
nVidia Gelato (Global illumination)
Break points convergence in Fortune's algo for Voronoi diagrams
write bsp collision detection guide...