RenderMan & RISpec >> RenderMan FAQ - monthly posting

by pgregory » Wed, 04 Aug 2004 23:08:49 GMT

XXXX@XXXXX.COM (Larry Gritz) wrote in message news:< XXXX@XXXXX.COM >...
> Just in alpha-test is AQSIS (pronounced "axis"), a new
> RenderMan-compliant renderer. Details from: http://www.maxdepth.demon.co.uk

This information is out of date now, the Aqsis renderer is in late
Beta, expecting a 1.0 release soon. And the proper address should be
http://www.aqsis.com

Cheers

PaulG

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by google » Wed, 11 Aug 2004 23:39:03 GMT



I'll update the master. Please feel free to send me any corrections
or additions to the FAQ. I pretty much add or change whatever anybody
sends me. I don't continually hunt around on my own to make sure
every bit of the FAQ is up to date. Just email me directly: lg at
larrygritz dot com.

-- lg

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by jsavard » Sun, 24 Apr 2005 08:50:46 GMT

Larry Gritz wrote, in part:
available

That link, and, in fact

http://renderman.pixar.com/

does not work, even though

http://www.pixar.com/renderman/

still redirects to it.

What Google turns up, which is valid, is

https://www.pixar.com/renderman/

John Savard

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by Baldoni » Thu, 06 Apr 2006 12:02:55 GMT


What was the basis for Pixar's suit, and why was it so successful?


John

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by Przemyslaw Koprowski » Thu, 06 Apr 2006 17:23:50 GMT


http://www.renderman.org/RMR/OtherLinks/blackSIGGRAPH.html

--
"Beauty is the first test: there is no permanent place
in the world for ugly mathematics." G.H. Hardy

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by Baldoni » Sat, 08 Apr 2006 04:20:33 GMT


Excellent, thank you.

RenderMan & RISpec >> RenderMan FAQ - monthly posting

by Larry Gritz » Tue, 06 Oct 2009 02:13:38 GMT

rchive-name: graphics/renderman-faq
Posting-Frequency: monthly
Last-modified: 25 July 2008


This is the Frequently Asked Questions (FAQ) list for the
comp.graphics.rendering.renderman newsgroup. Please review this FAQ
before posting questions to c.g.r.r.

You can find translations of this FAQ in the following places:
Russian - http://renderman.ru/faq/cgrr_faq.htm
Japanese - http://www.gimlay.org/~andoh/cg/faq/renderman.html



Contents: (* indicates changes since last time)
---------

Administrivia:
Q: Where can I get translations of this FAQ into other languages?
Q: What is the charter for comp.graphics.rendering.renderman?
Q: What other newsgroups have closely related material?
Q: Where is comp.graphics.rendering.renderman archived?
General RI Questions:
Q: What is "RenderMan"?
Q: Where can I find documentation on the RenderMan Interface?
Q: What's the difference between the procedural interface and RIB?
Q: What features are required in the RenderMan Interface? What
features
are optional?
Q: What do I have to do in order to call my software "RenderMan
compliant"?
Implementations:
Q: What implementations of the RenderMan standard are available?
Q: Is PRMan a ray tracer?
Miscellaneous:
Q: What alternate bindings exist to support the RenderMan Interface?
Q: What front ends (modelers, etc) support the RenderMan Interface?
Q: What other net resources exist which are related to RenderMan?
Q: Where can I get the Pixar videos?


Nomenclature:
RI = RenderMan Interface, often refers to the spec document.
RC = _The RenderMan Companion_ by Steve Upstill.
SL = Shading Language.
PRMan = Pixar's PhotoRealistic RenderMan product
BMRT = Blue Moon Rendering Tools
ARMan = _Advanced RenderMan: Creating CGI for Motion Pictures_,
by Tony Apodaca and Larry Gritz.


===========================================================================


Q: Where can I get translations of this FAQ into other languages?
-----------------------------------------------------------------
Russian - http://www.dream.com.ua/cgrr_faq.html
Japanese - http://www.nk-exa.co.jp/~andoh/cg/faq/renderman.html



Q: What is the charter for comp.graphics.rendering.renderman?
-------------------------------------------------------------

comp.graphics.rendering.renderman is an unmoderated newsgroup
intended for the discussion of the RenderMan standard (e.g.
definition, semantics, usage, tips), the RenderMan Shading Language
(e.g. posted shaders, questions, tips), particular RenderMan
implementations, software that uses the RenderMan interface (e.g.
RIB-producing modelers, third party shaders), and comparisons,
comments and questions about RenderMan in general.

This group is NOT intended for the distribution of images or RIB
files. Large data or binary files should be uploaded to appropriate
FTP or web sites and announced on the newsgroup, but not posted
directly.



Q: What other newsgroups have closely related material?
-------------------------------------------------------

comp.graphics.animation : computer animation
comp.graphics.algorithms : algorithms for graphics
comp.graphics.rendering.raytracing : the technique of ray tracing
comp.graphics.visualization : visualizing scientific data
comp.sys.next.programmer : programming NEXTSTEP
alt.movies.visual-effects : discussion of movie effects
sci.image.pr

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