Since a few days, when I open every project we have, the ide is setting in
overwrite mode.
Why ???
Thanks
1. Insert/overwrite key state - CSharp / C#
2. overwrite dialog for streamwriter?
Hello, I am using StreamWriter, and I want to check if the file I intend to write to already exists and to have the choice to continue or bail out. I know that File.Exists(name) will check whether the file already exists. But I can't spot a built-in way to generate a dialog for the user to continue and begin writing or to quit. I guess I might write a specific dialog box for this....? Thanks for suggestions.
3. OverWrite a line of text? - CSharp/C#
I need to read the metadata of an image, display it on the screen and allow the user to change it and then re-write the metadata back into the image. The issue I am having is if I try to rename or delete the existing image before re-writing the image file I get an error stating that the image is in use. I am using Image.FromFile() to read the file. I have tried disposing of the image and running the garbage collector (GC.Collect()), but it still doesn't work. Is there a way to actually close the file so I can delete/rename it? Thanks, Tim
5. VS2005 Autogenerated Code Overwrites my class code - CSharp/C#
6. overwrite a class in memory?
I have a fat class. I have lots of other classes that reference it. I want to make a new fat class without requiring everyone to update their references to it. Am I crazy? Any idea on how to pull this off?
7. Community Experience With Iterators vs Overwriting - CSharp/C#
8. RichTextBox code to change the Insert/Overwrite mode does not work
I have a RichTextBox and I want to programmatically change the
Insert/Overwrite mode.
I tried the following but it doesn't appear to change the mode.
Pressing the Insert or Ins key does change the mode.
Any suggestions or verification?
Thanks
[DllImport("user32", CharSet=CharSet.Auto,EntryPoint="SendMessage")] public
static extern uint SendMessagezz (IntPtr hWnd , uint msg ,uint wParam , uint
lParam );
[DllImport("user32", CharSet=CharSet.Auto)] public static extern uint
MapVirtualKey (uint uCode , uint uMapType );
public static void FlipInsert(IntPtr Handle)
{
// uint WM_KEYDOWN = 0x100;
// uint WM_KEYUP = 0x101;
// uint VK_INSERT = 0x2D;
uint zz0 = MapVirtualKey(VK_INSERT, 0) * 0x10000;
uint zz1 = 1 | zz0;
uint zz2 = 0xC0000001 | zz0;
SendMessagezz(Handle, WM_KEYDOWN, VK_INSERT, zz1);
SendMessagezz(Handle, WM_KEYUP, VK_INSERT, zz2);
}